From killscreendaily

To me, the star of ABC’s shiny new BattleBots reboot is neither Nightmare, nor Warhead, nor any of the engineers who grip the controller with white-knuckle intensity and pound on the plexiglass in anger. To me, the star is Wrecks, a robot that’s little more than a red buzzsaw and a pair of awkwardly waddling duck legs. In last Sunday’s series premiere, Wrecks went up against Plan X, a complicated contraption twice its size that came with all the accoutrements of a classic boss fight—two “minibot” clones of itself and a glowing brain. Plan X dominated for most of the match, flipping Wrecks over in classic BattleBots tradition and forcing it to use the saw to move around, its pointless legs pumping helplessly like a flipped-over garden turtle. But then our hero made a huge comeback. “And it looks like Wrecks must have righted itself using the screws to its advantage, Kenny,” one of the announcers enthused. Plan X got stuck for a moment, its minibots swarming frantically; Wrecks slowly loped from the other side of the BattleBox to knock off a huge chunk of aluminum plate armor. Had I been one of the judges, I would’ve given it points for pluck. fulmira But pluck is not what they judge, nor does it seem to be what the show or its intended audience are looking for. The categories, in this brutally rational incarnation of the series, are “aggression, damage, strategy, and control.”

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